Bachelor of Science in
Simulation Science, Games, and Animation

The Bachelor of Science in Simulation Science, Games, and Animation degree prepares students to design and build virtual worlds using mathematical algorithms and technologies underlying aviation simulators, computer aided design (CAD) systems, computer animation software, streaming video networks and computer games. 

Graduates of this program will work in a variety of industries from gaming to virtual training environments. Examples include building computer game software for Microsoft, designing virtual reality environments for Boeing, or working at the Department of Defense Modeling and Simulation Office or one of its contractors.


About Simulation Science, Games, and Animation at the Prescott, AZ Campus

As a technical, multidisciplinary degree, Bachelor of Science in Simulation Science, Games, and Animation students will take courses in computer science, mathematics, physics, engineering, military science, intelligence, security management and business. Aspects of art and design will complement the technical side of this degree.

Work in the computer labs will be extensive and students can expect to graduate proficient in C#, C++, Python, Javascript, HTML5, Maya and Unity3D. Other course topics include Game Engine Lab, Interactive Media, Multiplayer Game Systems, and Artificial Intelligence. 

Learn more about the Prescott, AZ Campus

Degree Summary

124-125 Credits

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